Although I am familiar with building AOSP source, I still learn something from the following blog post series by Udi Cohen in 2014:
- AOSP Part 1: Get the code using the Manifest and Repo tool
- AOSP Part 2: Build variants
- AOSP Part 3: Developing Efficiently
The last time I built AOSP on Mac, there were still some pitfalls. I finally gave up and settled on doing it in Ubuntu. After reading Udi's posts, I decided to give it a try again. Another motivation is to experiment some new changes that will be available in upcoming Android N:
- Soong build system
- Jack/Jill for Java code
- Clang for C/C++ code
zsh or bash?
zsh with Oh My Zsh is my default shell but I still prefer bash to prevent possible compatibility issues when building AOSP.
$ exec bash -l
exec will replace current shell with bash and
-l is necessary for
~/.bash_profile to be executed.
$ export JAVA_HOME=$(/usr/libexec/java_home)
full_eng or full_x86_64-eng?
QEMU-based ARM emulation is slow compared with HAXM-accelerated x86-64 emulation. You should definitely go for x86_64 target if ARM emulation is not important to you.
OS X specific
There are still two tweaks you should do before building AOSP code on Mac:
You need to set
JAVA_HOME variable explicitly to prevent build error of “could not find jdk tools.jar”:
AOSP does not like SecureTransport-based curl for unknown reason. You have to build an OpenSSL-based curl and manipulating
$PATH to force its use:
$ brew install curl --with-openssl $ export PATH=$(brew --prefix curl)/bin:$PATH
IntellJ or Android Studio?
I feel more comfortable using IntelliJ to analyze AOSP codebase and debug framework code. Android Studio is more app-oriented and sometimes does not work as expected when abused with this hack.